Closed hozuki closed 4 years ago
kururi
should be an interesting sample:
_ap
file;_ap
.There is no apa
or apg
located in the main dance animation file. Instead, in the _ap
file there are:
01_apa
(and 01_apa.opt
as some kind of control?)01_apg
02_apa
(+02_apa.opt
)03_apa
04_apg
05_apg
There are two endings: special appeal (with Chizuru & Shiho), and another appeal (with Kaori & Elena).
Positions: [4] Chizuru | [2] Elena | [1] Akane | [3] Kaori | [5] Shiho
So we can somewhat deduce what apa
and apg
are...
It seems like "apa" is another appeal and "apg" is special appeal. I tried to rip motions by simply changing the name of the file to "dan" inside the package - using UABE - and it worked
Yep and it's time to design file selection and replacing the animations at the right time.
Dance and camera animations should be correctly converted by now.
Some animations have special appeal (e.g.
gf0000
, 1 available appeal), and some of these have a second another appeal (e.g.kururi
, 2 available appeals). These animations are played when the player completes a full combo before the large note.dan
files usually containapa
andapg
, but some even have a companion_ap
file. (#11)cam
files usually containapa
andapg
but none of them has_ap
file.Questions:
apa
andapg
stand for, i.e. which one is which?_ap
file play?