What assets can I download instead of trying to generate an SSR?
In case if you can't read the text on the image, here is what it says:
System.IndexOutOfRangeException: Index was outside the bounds of the array. at OpenMLTD.MillionDance.Core.VmdCreator.CreateBoneFrames(IBodyAnimationSource mainDance, PrettyAvatar avatar, PmxModel pmx, ScenarioObject baseScenario, ScenarioObject formationInfo, IBodyAnimationSource danceAppeal, Int32 formationNumber, AppealType appealType) in C:\projects\mltdtools\src\MillionDance\Core\VmdCreator.Dance.cs:line 35 at OpenMLTD.MillionDance.Core.VmdCreator.CreateDanceMotion(IBodyAnimationSource mainDance, ScenarioObject baseScenario, ScenarioObject formationInfo, PrettyAvatar avatar, PmxModel mltdPmxModel, IBodyAnimationSource danceAppeal, Int32 formationNumber, AppealType appealType) in C:\projects\mltdtools\src\MillionDance\Core\VmdCreator.Dance.cs:line 25 at OpenMLTD.MillionDance.MainWorker.DoWorkInternal(Object state) in C:\projects\mltdtools\src\MillionDance\MainWorker.cs:line 489 at OpenMLTD.MillionDance.MainWorker.DoWork(Object state) in C:\projects\mltdtools\src\MillionDance\MainWorker.cs:line 48
I think I see the issue, the Decided PST cards are not available on the game, because it says "Coming Soon", so once they are available, then it might work the next time I try.
What assets can I download instead of trying to generate an SSR?
In case if you can't read the text on the image, here is what it says:
System.IndexOutOfRangeException: Index was outside the bounds of the array. at OpenMLTD.MillionDance.Core.VmdCreator.CreateBoneFrames(IBodyAnimationSource mainDance, PrettyAvatar avatar, PmxModel pmx, ScenarioObject baseScenario, ScenarioObject formationInfo, IBodyAnimationSource danceAppeal, Int32 formationNumber, AppealType appealType) in C:\projects\mltdtools\src\MillionDance\Core\VmdCreator.Dance.cs:line 35 at OpenMLTD.MillionDance.Core.VmdCreator.CreateDanceMotion(IBodyAnimationSource mainDance, ScenarioObject baseScenario, ScenarioObject formationInfo, PrettyAvatar avatar, PmxModel mltdPmxModel, IBodyAnimationSource danceAppeal, Int32 formationNumber, AppealType appealType) in C:\projects\mltdtools\src\MillionDance\Core\VmdCreator.Dance.cs:line 25 at OpenMLTD.MillionDance.MainWorker.DoWorkInternal(Object state) in C:\projects\mltdtools\src\MillionDance\MainWorker.cs:line 489 at OpenMLTD.MillionDance.MainWorker.DoWork(Object state) in C:\projects\mltdtools\src\MillionDance\MainWorker.cs:line 48