OpenMeridian / Meridian59

The MMORPG Meridian 59 - Server 103
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Lowered Delay of Travel spells #335

Open DrNoePain opened 10 years ago

DrNoePain commented 10 years ago

Recently on server 101. They implemented the ability to use travel spells such as elusion or rescue within a few minutes of engaging an individual. Believe it was originally 10 mins, then was dropped to 5 mins. and Just recently has been lowered to a couple mins.

Would we be following suite of this option? As i see it, a few minutes is all that's really needed. If your fighting and not caught within a few mins. chances are most likely you wont be. Although if you need to travel somewhere for something else, perhaps to rereg or another battle, it would be beneficial.

As it stands now majority of built toons aren't even bothering acquiring elusion. With less individuals on the island, there really isnt a point to going there anymore. With no more OOK runs, people skip it all together except to grab a skill or spell.

any feedback is appreciated. I know Daenks said he'd discus it with his brain trust. :)

Phex1 commented 10 years ago

It would be nice, if the pvp-flags goes away, in the moment you visit an inn or adventure hall. You are already safe, no need to block rescue/elusion any more.

MorbusM59 commented 10 years ago

Let's go with Phex' solution here. Makes complete sense.