At multiplayer Server the objects returnet from addBox(), addIcon ... not have the function "getId()" (I write a programm on the client, it work perfect but when i copied it into an Server computer, from ComputerCraft, it crashed ).
So I i tried to compare the objects not by ids, but by them selfs. I used the from glass_componen_mouse_down given id, at client it work, but at server if I I try to get the object with getById() the objects ar different.
In the log are no ssues or crashes.
At multiplayer Server the objects returnet from addBox(), addIcon ... not have the function "getId()" (I write a programm on the client, it work perfect but when i copied it into an Server computer, from ComputerCraft, it crashed ).
So I i tried to compare the objects not by ids, but by them selfs. I used the from glass_componen_mouse_down given id, at client it work, but at server if I I try to get the object with getById() the objects ar different. In the log are no ssues or crashes.