Closed LemADEC closed 10 years ago
This is what, the 3rd remake of SGCraft? Each using the same ModID but completely different classes..
Mikee we discussed this at length in the #OpenMods channel awhile back, I even asked if the ModID being the same but it missing the original classes would be an issue, to which you replied no. So, sup wit dat? :P
I may well have been drunk
Looks like two mods have same mod id AND same class names (otherwise one tile entity wouldn't be recognized as peripheral) but different methods. And without proper, public API we have to rely on reflection calls to specific methods.
It is almost impossible (or at least very annoying and bug prone) to create one adapter for two separate classes. It would work, if class names were different or there was common interface.
Could we choose the version through a configuration?
Well, soon(tm) LanteaCraft will have it's own ModID. Soon as in the next release which could be anywhere from tomorrow to a few months from now.
LanteaCraft is an improved remake of SGcraft. It appears OpenPeripheral is having difficulties to handle it:
LanteaCraft is available here: http://www.minecraftforum.net/topic/2059956-