OpenModularTurretsTeam / OpenModularTurrets

Repo for OpenModularTurrets.
https://minecraft.curseforge.com/projects/openmodularturrets
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java.lang.NullPointerException #534

Closed lllMohandarlll closed 3 years ago

lllMohandarlll commented 3 years ago

Seems like the tier 5 turret base somehow hates the industrial renewal gold energy cables... The entire server crash if a player loads the interested chunk where the turret lays, this didn't happen immediately though, some bad interaction occurred during time, probably with these cables

Sadly it's not something easy to reproduce All I can tell is that the interested turret had 4 Damage Boost upgrade modules, 2 Scatter Shot and 1 Fake Drop


Affected Versions (Do not use "latest"):

Your most recent log file where the issue was present:

[pastebin/gist/etc link here] I can't get the server log of that day for some reason, I may update the issue if I manage to get it somehow here is the crash report though

https://pastebin.com/1GnkEv4S

Keridos commented 3 years ago

Please update to 3.1.12, see if it persists and close the issue if it doesnt. This issue should be fixed in there. On 03/10/2020 16:56, lllMohandarlll wrote:

Seems like the tier 5 turret base somehow hates the industrial renewal gold energy cables... The entire server crash if a player loads the interested chunk where the turret lays, this didn't happen immediately though, some bad interaction occurred during time, probably with these cables

Sadly it's not something easy to reproduce


    Affected Versions (Do /not/ use "latest"):
  • OMT: openmodularturrets-1.12.2-3.1.11-372
  • OMLib: omlib-1.12.2-3.1.4-249
  • Minecraft: 1.12.2
  • Forge: 14.23.5.2854
  • SpongeForge? no
  • Optifine? yes
  • Server

    Your most recent log file where the issue was present:

[pastebin/gist/etc link here] I can't get the server log of that day for some reason, I may update the issue if I manage to get it somehow here is the crash report though

https://pastebin.com/1GnkEv4S

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lllMohandarlll commented 3 years ago

Oh my... sorry, I was sure I was on the latest but as I see you guys are pretty active on development, I'm not used to this fast-delivery new releases xD sorry again, my bad I'm gonna update it right now, and let you know if the problem eventually happens again in the future :)

Keridos commented 3 years ago

Any update on this?

lllMohandarlll commented 3 years ago

So far so good, I guess at this time it could be definetly considered fixed, you did well on closing :)