Turret Bases will come in 5 tiers. The segregation between them will be made a bit more linear.
Tier 1 will only have Ammo slots, and needs to be charged via rightclicking it with a lever item (not placed anymore)
Tier 2 will have 1 upgrade slot.
TIer 3 will have 1 upgrade slots and 1 addon slot.
Tier 4 will have 2 upgrade and 1 addon slots and be controllable by Computers (which mods shall be decided later) automatically.
Tier 5 will have 2 upgrade and 2 addon slots and be controllable by Computers (which mods shall be decided later) automatically.
Additionally Tier 5 Bases will be used in the future as the foundation for bigger weaponry.
Implement
[ ] Turret Base Tier 1-5
[ ] Potato Turret (Tier 1)
[ ] Disposable Item Turret (Tier 1)
[ ] Melee Turret (Tier 1)
[ ] Flame Turret (Tier 2)
[ ] Laser Turret (Tier 3)
[ ] Gun Turret (Tier 2)
[ ] Railgun Turret (Tier 4)
[ ] Grenade Turret (Tier 3)
[ ] Rocket Turret (Tier 3)
[ ] Arc Turret (Tier 3)
[ ] Plasma Turret (Tier 4)
[ ] Teleporter Turret (Tier 2)
[ ] Relativistic Turret (Tier 2)
[ ] Expanders (only Power)
[ ] Furnace Attachment (to generate Power from Burning Fuel)
Turret Bases will come in 5 tiers. The segregation between them will be made a bit more linear. Tier 1 will only have Ammo slots, and needs to be charged via rightclicking it with a lever item (not placed anymore) Tier 2 will have 1 upgrade slot. TIer 3 will have 1 upgrade slots and 1 addon slot. Tier 4 will have 2 upgrade and 1 addon slots and be controllable by Computers (which mods shall be decided later) automatically. Tier 5 will have 2 upgrade and 2 addon slots and be controllable by Computers (which mods shall be decided later) automatically. Additionally Tier 5 Bases will be used in the future as the foundation for bigger weaponry.
Implement