Open fpemud opened 1 month ago
Bump. Or can I archive my reverse engineer result in this project? (Currently I'm trying to understand and modify my NFSMW 2005 archive files)
Hey bud, sorry for the slow reply here. That's not currently a planned feature, though could make sense for High Stakes and Porsche Unleashed, given they have significantly deeper career modes vs storage of leaderboard times and track/car unlocks.
This projects intention, however, is to capture the classic NFS1-6 era. MW2005 is quite a ways outside of that, so I'm not sure here is the best place for your work. I'd love to check out your own repository for what you have so far though! :)
Will this project reverse engineer game save files?