Closed ilodev closed 1 year ago
This is the texture I injected
this is the preview in explorer (looks like it has been spritted)
This is what the exported texture looks like in paint
Also the map loads without apparent changes, since these are probably all material brush textures.
This bug only affects byte-sized layers, aka material pngs, and only if I edit them. The heithmap is stored correctly and works just fine althought a tiff image isn't really a usable format for this layer specs.
Describe the bug I'm testing this on PZ but chances are it affects all vxl due to this being new code for all now.
To Reproduce Steps to reproduce the behavior:
Expected behavior textures should be like the original or modified, but we get a maximized version of an area from the png
Screenshots
Log Files: ovl_tool_gui.log