Closed HENDRIX-ZT2 closed 1 year ago
Still valid on vector-frag branch. It appears that only some ms2s crash.
It seems to be largely random, though. Individual ms2s tend to work, when more are added at once, it tends to crash.
Apparently, modelsmd_merge_shopfront_base and modelsmd_merge_shopfront have missing / different pointers after inject
Investigate if the difference in pointers is due to not pushing nullptrs to the end of each pool
Apparently a similar, possibly related issue on JWE2: https://discord.com/channels/680909673607463131/1092158344799715500
Apparently fixed by removing the poorly implemented pool size condition.
eg Content0\Environment\Scenery\Wallsets\MD_Mud_01
cause unknown, may be previously unknown pointer structures
more info here: https://discord.com/channels/680909673607463131/835566692041490452/1065803248470073344