Keyboard sample as-is won't work, the sceSysmoduleLoadModule() call fails. This could be because you simply can't load it normally or because it conflicts with linking against libSceKeyboard directory. May need to be reworked to use sceImeKeyboard* functions from the IME library. That, or there's a bug somewhere that needs to be investigated and resolved. Either way, we should work on getting keyboard working and re-added, until then we'll take it out for v0.5.2.
Keyboard sample as-is won't work, the
sceSysmoduleLoadModule()
call fails. This could be because you simply can't load it normally or because it conflicts with linking againstlibSceKeyboard
directory. May need to be reworked to usesceImeKeyboard*
functions from the IME library. That, or there's a bug somewhere that needs to be investigated and resolved. Either way, we should work on getting keyboard working and re-added, until then we'll take it out for v0.5.2.