Open lpechacek opened 1 year ago
When reproducing that issue I noticed some interesting things: It's easy to reproduce when using the forest_sample map and adding an object of (710 Dangerous area). As soon as a part of the object is out of view on the left side (and only there), then parts of the lines in the top-left - bottom-right are missing. The same is true for single hatched objects that are rotated (e.g., 411 Forest runnable in one direction).
However, when creating a new map and doing the same with (e.g., 410 Vegetation: fight, normal running in one direction) by making the Fill rotation adjustable per object, everything looks fine. But when I copy that symbol to the forest_sample map then the error occurs. This also happens with cross-hatched patterns.
Thanks, Matthias, for your involvement here.
However, when creating a new map and doing the same with (e.g., 410 Vegetation: fight, normal running in one direction) by making the Fill rotation adjustable per object, everything looks fine. But when I copy that symbol to the forest_sample map then the error occurs. This also happens with cross-hatched patterns.
Interestingly enough, I can replicate the issue easily after making the undergrowth symbol rotatable. Maybe I just chose a different object shape in my testing.
Steps to reproduce
Actual behaviour
Some of the lines in the top-left - bottom-right direction are missing while all the bottom-left - top-right lines are present. The issue affects screen rendering and exports as mentioned in #2100.
Expected behaviour
Both directions should render correctly.
Illustration
A map from 20th IARU World ARDF Championships Bulletin 4. Kudos to @mlerjen for the pointer.
Configuration
Mapper Version: v0.9.5 Operating System: all