OpenPF2 / Plugin

Core C++ Game Logic for OpenPF2 (Status: Pre-alpha)
https://www.openpf2.org/
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[Players] [Game Designers] Add Option for Limits to Action Queues #20

Closed GuyPaddock closed 1 year ago

GuyPaddock commented 2 years ago

As a Player and/or Game Designer, I'd like it if there was an upper limit on the maximum number of actions that can be queued for a character during an encounter so that the character doesn't have to keep track of so many queued actions and the action queue does not completely fill-up the top of the screen.

Background Information

A character might end up queuing up a lot of actions before their next turn. If another character performs an unexpected kind of attack or reacts to an attack in an unexpected way, the character who has queued up a lot of actions might want to cancel all of them and change strategies. By enforcing a limit, the character can react more swiftly to such a dramatic change in strategy.