Open uberlinuxguy opened 11 years ago
Not exactly a crash bug, but if the server on the other end of the gate fails to respond, the client is frozen while it's waiting. And it repeats the connection attempt if you're still at the event horizon of the stargate, so you can be stuck there for a very long time if you were moving slowly to begin with.
I am creating this ticket for a catchall for the moment for all Jump/Stargate bugs. This does NOT include feature requests for jump/stargate processes (ie. powerups don't follow) This is for asserts, crashes, etc. associated with issuing a jump or colliding with a stargate.
Changed 2 weeks ago by uberlinuxguy
ASSERT g_telep.cpp:1655 Issue a connect command in starmap without being connected.