OpenParsec / openparsec

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Starmap textures are missing. #3

Open uberlinuxguy opened 11 years ago

uberlinuxguy commented 11 years ago

If you look at h_strmap.cpp in the client code, you'll notice it tries to load textures: infobar11 infobar12 infobar21 infobar22 navbar11 navbar12 navbar21 navbar22 hilite symbol Not sure what these are or where they should be, but if you look at the starmap_bg_info[] declaration, you should be able to get some info about what the textures should look like. If you go through the rest of the file, you should be able to get an idea of their function. I think all of them are buttons.

uberlinuxguy commented 11 years ago

After some noodling, the infobar\ textures are no longer needed as it was replaced with an infobox.

uberlinuxguy commented 11 years ago

Yet another update to this. So I removed all the rectangles that draw the previous stuff for the infobar* and navbar* textures. The starmap still needs a cool looking underlay for the nav buttons (right side) and the infobox (bottom) but it's no longer a blocker for release. Cheeseness, take your time. Setting as an enhancement, and moving to 1.0 milestone.