The Push-player feature will move the player further and faster than the PMCQ can account for, and over tiles that have recently been blocked, resulting in rejecting the move as illegal and defaulting to the previous (the position of the player stuck inside the blocked tiles of the PBS.
https://github.com/OpenPerpetuum/PerpetuumServer/pull/128 was introduced before: https://github.com/OpenPerpetuum/PerpetuumServer/pull/217 which checks the position of the player from its previous recorded position.
The Push-player feature will move the player further and faster than the PMCQ can account for, and over tiles that have recently been blocked, resulting in rejecting the move as illegal and defaulting to the previous (the position of the player stuck inside the blocked tiles of the PBS.
Fun regression :)