For NPCs that are stationary, what if their location could be made relative to some determined origin.
Provide some DB configuration for a given flock to determine its relative positioning to its parent presence spawn origin, with all sorts of reasonable fallbacks and walkability testing of the tiles.
For NPCs that are stationary, what if their location could be made relative to some determined origin. Provide some DB configuration for a given flock to determine its relative positioning to its parent presence spawn origin, with all sorts of reasonable fallbacks and walkability testing of the tiles.