Roaming fix made spawn location generation a lot more straightforward, but the DynamicPresence logic was dependent on the initialization order to create separate spawn and home locations.
Closes: #376
TL;DR previous fix requires more fixes, and is fixed
Roaming fix made spawn location generation a lot more straightforward, but the DynamicPresence logic was dependent on the initialization order to create separate spawn and home locations.
Closes: #376
TL;DR previous fix requires more fixes, and is fixed