OpenQuake3 / defrag

Opensource Defrag | osdf
GNU General Public License v2.0
1 stars 2 forks source link

[entity] Implement Defrag's Grappling Hooks as separate entities #34

Open heysokam opened 7 months ago

heysokam commented 7 months ago

Mappers should be allowed to give a hook entity/weapon to the user, independent of the game-mode they are playing in.

Defrag implements hooks as gamemodes, and they collide very strongly with other game-modes. Hooks should be separate entities, and their respective Closed-source Defrag's game-modes should only be implemented for back-support.