Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Eisenhower builds less radar domes (only 1) and less refineries (it seems to stop at 5 in the end game, but builds the second one early after the barracks) and can spend therefore more money on units. It techs faster and also builds more advanced units (Mammoth tanks and Tanyas/Medics). It won't build any turrets to become more offensive and because the placement algorithm is not very clever at the moment. (see issue #2064)
Eisenhower builds less radar domes (only 1) and less refineries (it seems to stop at 5 in the end game, but builds the second one early after the barracks) and can spend therefore more money on units. It techs faster and also builds more advanced units (Mammoth tanks and Tanyas/Medics). It won't build any turrets to become more offensive and because the placement algorithm is not very clever at the moment. (see issue #2064)