OpenRA / ra2

A Red Alert 2 mod for the OpenRA game engine
GNU General Public License v3.0
972 stars 161 forks source link

Added Radiation #666

Closed Mailaender closed 4 years ago

Mailaender commented 4 years ago

with only minor code changes by me.

sorcerer86pt commented 4 years ago

WIll test this.

sorcerer86pt commented 4 years ago

Also, great number for this PR... 666 and radiation.

sorcerer86pt commented 4 years ago

Base Profile Screenshot 2020 03 16 - 19 42 25 24 Base Profile Screenshot 2020 03 16 - 19 42 49 57 Base Profile Screenshot 2020 03 16 - 19 42 50 97 Base Profile Screenshot 2020 03 16 - 19 43 11 35 Base Profile Screenshot 2020 03 16 - 19 43 18 79 Base Profile Screenshot 2020 03 16 - 19 44 01 66

Well nuke radiation spread is very small compared to rad guy or demo truck

sorcerer86pt commented 4 years ago

still needing to check nuke plant destruction

sorcerer86pt commented 4 years ago

Base Profile Screenshot 2020 03 16 - 19 48 18 88 Base Profile Screenshot 2020 03 16 - 19 48 24 52

Well we need to add radiation to nuke plant destruction

Mailaender commented 4 years ago

Added radiation to the nuclear power plant.

sorcerer86pt commented 4 years ago

Base Profile Screenshot 2020 03 16 - 22 33 59 59 Base Profile Screenshot 2020 03 16 - 22 34 03 96

Ok the radiation now exists, but it's instant. It should linger on some moments (for example it should kill the survivors if they stand around)

Mailaender commented 4 years ago

Fixed the nuke payload of the nuclear power plant explosion.

sorcerer86pt commented 4 years ago

ok, the nuke payload on nuclear power plant is good now 👍

Now a silly think. The nuclear missile trail on descent: Base Profile Screenshot 2020 03 18 - 20 27 43 15

It's not very important, but if you could only on descent modify the offset, it would be golden. But it can be on another PR, the radiation is okay

sorcerer86pt commented 4 years ago

Needs rebase to fix conflict