OpenRA / ra2

A Red Alert 2 mod for the OpenRA game engine
GNU General Public License v3.0
970 stars 160 forks source link

just some remarks #740

Closed dkwo closed 4 years ago

dkwo commented 4 years ago

Nice job, thank you. On Arch Linux, you also want mono-msbuild and cabextract as dependecies. Moreover, it would be usefull to add to the wiki that one needs to create folder ra2-master/engine/Support/Content/ra2 and place there the two files extracted from Game1.cab

phrohdoh commented 4 years ago

Moreover, it would be usefull to add to the wiki that one needs to create folder ra2-master/engine/Support/Content/ra2 and place there the two files extracted from Game1.cab

OpenRA deliberately does not recommend installing assets into (a git clone of) the engine directly.

https://github.com/OpenRA/OpenRA/wiki/Game-Content#manual-installation-not-recommended details manual installation of assets, if you need to go that route.

RA2 supports automatically detecting and installing from:

dkwo commented 4 years ago

I seee, thanks. I didn't find an option to install via the .cab file though, only cd or download, which are more cumbersome to me. Do you know a better way to install using .cab file?

phrohdoh commented 4 years ago

I believe I have manually used cabextract, as you mentioned, previously then manually installed the assets. So no, I don't know of a better way, or if another way is planned for RA2, currently. Sorry about that.