OpenRA / ra2

A Red Alert 2 mod for the OpenRA game engine
GNU General Public License v3.0
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AI can build structures hidden by terrain on South Pacific map. #763

Open pgwipeout opened 3 years ago

pgwipeout commented 3 years ago

I played a campaign today with three AI. The game didn't end when I supposedly had destroyed all visible structures. I accidentally killed a hidden structure on the northwest side of the map with a lucky weatherstorm. The debug menu revealed the second building's location, see below at the cursor: image

Also of note, both of these structures were defensive structures, which the units in the area would not auto-target with Attack-Move.

abcdefg30 commented 3 years ago

The original had an indicator for hidden units which would solve this as well.