Closed penev92 closed 3 years ago
These files are no longer used and can also be deleted:
packaging/linux/include/Eluant.dll.config packaging/linux/include/OpenAL-CS.dll.config packaging/linux/include/SDL2-CS.dll.config
LGTM otherwise; there are some wording changes and a couple of other differences where the SDK is wrong, but if it isn't a goal to directly use the SDK files then that isn't an issue.
Removed old files
packaging/linux/include/Eluant.dll.config packaging/linux/include/OpenAL-CS.dll.config packaging/linux/include/SDL2-CS.dll.config
and fixed indentation error in launch-dedicated.sh
.
If you see any other discrepencies between this and https://github.com/OpenRA/OpenRAModSDK/tree/20200503 please be specific, as there are some intentional ones where the RA2 scripts have modified messages. There are also a few points where the ModSDK scripts may need fixing upstream, but since this is an old version of the ModSDK I've just skipped past that.
Also if someone not on Windows can handle the EoL thing (preferably at a later point when we're done because there are also issues inside the custom code) that would be great.
Added @pchote's commit to fix files for unix standards and added some missing artwork (used placeholders from the ModSDK example).
This is an attempt to supersede #764 and update the mod to the current release (
release-20210321
). This will be followed by3 other PRsanother PR that will updatethings in pieceseverything (SDK scripts, engine/custom code and mod rules) fromrelease-20200503
torelease-20210321
. See commit messages for detailed explanations. We are starting off small because some of the SDK scripts were quite outdated and this seems like low-hanging fruit.