Testcase: Build some Destroyers and let them shoot. LoadSound, file does not exist: vrdesattb.wav will appear in sound.log.
The original sound.ini also lists [DestroyerAttack] Sounds= vdesatta vdesattb and confirmed via XCC Mixer that this is the correct name now.
Testcase: Build some Destroyers and let them shoot.
LoadSound, file does not exist: vrdesattb.wav
will appear insound.log
. The originalsound.ini
also lists[DestroyerAttack] Sounds= vdesatta vdesattb
and confirmed via XCC Mixer that this is the correct name now.