Closed HtotheTML closed 6 months ago
The full list of items with these issues are as follows:
Wacky Worlds
Africa Theming
Antarctic Theming
Asia Theming
Australasian Theming
Europe Theming
North America Theming
South America Theming
Time Twister
Roaring Twenties Theming
Roaring Twenties Wall Sets
Rock 'n' Roll Theming
Future Theming
Prehistoric Theming
Dark Age Theming
Mythological Theming
This should now be fixed as of #333
On nearly every single 1x2, 1x4, 2x2, 3x3, and 4x4 sized scenery object in WW and TT, the spots where walls can be placed along the tiles those objects occupy are consistently incorrect. Pictured below are all of the scenery items with incorrect collision shown with walls (I've attached a save file of this in case you want a closer look) Experimentation.zip
Africa, Antarctic, Asia, Australasia
Europe, North America, South America, Roaring Twenties
Rock 'n' Roll, Future, Prehistoric, Dark Ages
Mythological
The only large scenery objects that had proper wall boundaries were these items:
Going off of the default rotation for scenery items when the window is opened, the incorrect boundaries for each sized object looks like this: The tiles and walls are color-coded to make it easier to discern which tiles have usable wall spots. If the red/green gate is used, a wall can be placed on either side of that edge.