Open JayFoxRox opened 6 years ago
Even when the framebuffer is claiming to be 32 bits, the game will send 16 bit clear values. It should be investigated why this happens and if this is a bug in OpenSWE1R or the original game.
Even when the framebuffer is claiming to be 32 bits, the game will send 16 bit clear values. It should be investigated why this happens and if this is a bug in OpenSWE1R or the original game.