The game doesn't seem to disable texturing at any point, so checking for it is not necessary.
Even if the game tries to draw untextured eventually, we should be handling it by changing the shader, rather than some weird texture channel swizzling hacks.
The game doesn't seem to disable texturing at any point, so checking for it is not necessary.
Even if the game tries to draw untextured eventually, we should be handling it by changing the shader, rather than some weird texture channel swizzling hacks.