I suspect this is because I'm sending a byte position, but the player is interpreting it as a time position. I need to re-look at seekTo to make sure I'm using the correct unit of measure. I can't control what sagetv is sending me, so, might take some tweaking of the player code.
I suspect this is because I'm sending a byte position, but the player is interpreting it as a time position. I need to re-look at seekTo to make sure I'm using the correct unit of measure. I can't control what sagetv is sending me, so, might take some tweaking of the player code.