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OpenTTD
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OpenTTD
OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
https://www.openttd.org/
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Fix: Allow resolving house parent scope (town) of unbuilt houses.
#12695
PeterN
opened
2 hours ago
0
Fix: Hide empty house 'classes' in house picker.
#12694
PeterN
opened
13 hours ago
0
Codechange: Use emplace with ICURun and UniscribeRun.
#12693
PeterN
closed
2 hours ago
0
Fix: Force console to use LTR layouting.
#12692
PeterN
opened
18 hours ago
0
[Bug]: under wayland, mouse stays grabbed even when not needed, pointer moves at wrong speed
#12691
v1993
opened
21 hours ago
2
Feature: Add font resizing sliders to the game options UI.
#12690
ladysadie
opened
2 days ago
1
Codefix: Compile warning with newer C++ compiler on MinGW.
#12689
PeterN
closed
1 day ago
1
Codechange: Use vector for BmpData members, and pass by reference.
#12688
PeterN
opened
2 days ago
0
Change: Ignore min/max years for manual house placer.
#12687
PeterN
closed
2 days ago
0
Fix #12685: nullptr dereference when checking for equal loaded/loading groups.
#12686
PeterN
closed
2 hours ago
0
[Crash]: Nullptr dereference can occur in check for whether RealSpriteGroup contains only one value
#12685
JGRennison
closed
2 hours ago
0
Fix: Unable to choose a font name containing a hyphen.
#12684
PeterN
closed
2 days ago
0
Fix: Timetable precision
#12683
flowprint
opened
3 days ago
2
Add: Shade button to waypoint picker
#12682
2TallTyler
closed
3 days ago
0
[Bug]: Tests on _file_to_saveload.abstract_ftype in afterload do the wrong thing when joining as network client
#12681
JGRennison
opened
3 days ago
0
Fix #12418, 338def1b06: Filename extension taken from wrong string.
#12680
PeterN
closed
3 days ago
0
Fix #12550: files were not saved in the right location when binary and configuration are in the same folder
#12679
rubidium42
closed
3 days ago
0
Fix #12591: Give descriptive error when station construction fails due to wrong layout
#12678
2TallTyler
opened
4 days ago
4
Cleanup: Remove GetFontTable from FontCache.
#12677
PeterN
closed
3 days ago
0
Fix #12594: Give descriptive error when company takeover fails due to vehicle limit
#12676
2TallTyler
closed
4 days ago
0
Fix #12674: Non-NewGRF Build Station widgets may not fill window properly.
#12675
PeterN
closed
5 days ago
0
[Bug]: Insufficient width of station picker with sprite font
#12674
2TallTyler
closed
5 days ago
0
Fix: ensure revision mismatch also considers random debugging status
#12673
rubidium42
opened
5 days ago
0
Fix #12411: [Admin] Send Network Welcome Packet to admin port after game creation completed
#12672
MuxyDuGoulp
closed
3 days ago
1
Doc: Mention Release type
#12671
Berbe
opened
5 days ago
0
Codechange: migrate aystar to use YAPF's nodelist infrastructure
#12670
rubidium42
opened
5 days ago
0
Fix #12668: Crash opening picker window with filter when no results available.
#12669
PeterN
closed
5 days ago
0
[Crash]: When toggle showing existing items, build window cannot be opened
#12668
XiaoJi-Game
closed
5 days ago
1
Codechange: use std::vector instead of malloced array
#12667
rubidium42
closed
5 days ago
0
Codechange: Use reusable temporary buffer in Win32FontCache.
#12666
PeterN
closed
1 day ago
0
Cleanup: remove unused Aystar variables
#12665
rubidium42
closed
6 days ago
0
[Bug]: Game switches to fallback font when refreshing
#12664
WenSimEHRP
opened
6 days ago
2
Cleanup: Remove unused parameters from FreeTypeFontCache::SetFontSize.
#12663
PeterN
closed
6 days ago
0
Fix: Memory leak in CoreTextFontCache.
#12662
PeterN
opened
6 days ago
0
Feature: Allow manually placing town buildings in scenario editor.
#12661
PeterN
closed
3 days ago
4
Fix #12655, 4f6d75f: inconsistent state in client list and potential crash asfter client leaves
#12660
rubidium42
closed
6 days ago
0
Codefix: Use widget resize step instead of window resize step.
#12659
PeterN
closed
6 days ago
0
Fix #12563: Race condition setting finish flag in WinHTTP
#12658
JGRennison
opened
1 week ago
0
Feature: Add the ability to clone an area with structures
#12657
StanislavShamrai
opened
1 week ago
0
Cleanup: Remove GetUnitsPerEM and units_per_em.
#12656
PeterN
closed
6 days ago
0
[Crash]: Crash after kicking spectator
#12655
WenSimEHRP
closed
6 days ago
1
[Bug]: Catchment area gets deselected when expanding a station
#12654
crosswind12L
opened
1 week ago
0
Add: [NewGRF] Extended custom waypoint classes.
#12653
PeterN
opened
1 week ago
5
Codechange: Use vector/string instead of malloc when reading music cat file data.
#12652
PeterN
closed
1 week ago
0
[Crash]: max_train_length assertion in ReplaceChain can be triggered for long articulated leading engines when wagon removal is enabled
#12651
JGRennison
opened
1 week ago
1
Fix #12648: Ensure all uses of std::filesystem::path use native encoding.
#12650
PeterN
opened
1 week ago
2
Fix 12643: _is_water_region_valid is not cleared/reset in AllocateWat…
#12649
Kuhnovic
closed
1 week ago
0
[Crash]: If the directory name contains multibyte characters, openTTD will crash.
#12648
koutya0125
opened
1 week ago
2
Fix: [AdminPort] #12411 Send Network Welcome Packet to admin port after game creation completed
#12647
MuxyDuGoulp
closed
5 days ago
9
Change: Use default NewGRF cargo translation table.
#12646
PeterN
opened
1 week ago
1
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