zephyris
Hey, nmlc question for you all. Is there an argument which makes it ignore alternate zoom sprites? Similarly, make it ignore 32bpp alternates of sprites?
zephyris
I'm hoping to make multiple versions of a grf at build time - file sizes get pretty enormous when including 32bpp and not everyone will need/want that.
glx
I think it should be possible to add nozoom and no32bpp flags to nmlc
Following a discord conversation.
And it is indeed possible :)