OpenTechEngine / OpenTechBFG

Engine based on (RB) Doom 3 BFG aiming to allow the creation of standalone games
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[Review] Renderupdate2 #130

Closed damiel closed 7 years ago

damiel commented 8 years ago

So i decided to redo my pullrequest and leave out some of the newer stuff robert did as i wasnt happy how it worked on other platforms that i cant test on right now. Nevertheless this pullrequest gives us all the pieces for SMAA, SSAO, SSGI, HDR, Tonemapping and Post processes.

The PBR implementation is yet unfinished in this pull request as environment probes were something that left me with some issues i couldnt resolve yet, so they are yet to be ported.

damiel commented 7 years ago

Found the solution for the broken shadowmaps thanks to @BielBdeLuna.

BielBdeLuna commented 7 years ago

congratulations, it works great! :1st_place_medal: