OpenTechEngine / OpenTechBFG

Engine based on (RB) Doom 3 BFG aiming to allow the creation of standalone games
Other
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Compilation fails with gcc 7.1 (cegui/console) #140

Open shmerl opened 7 years ago

shmerl commented 7 years ago
.../build/OpenTechBFG/neo/cegui/console/Console.cpp:191:1: error: generic thunk code fails for method ‘virtual void BFG::CEGUIConsole::Console::_ZTv0_n104_N3BFG12CEGUIConsole7Console12PrintOverlayERNS_15idOverlayHandleENS_9justify_tEPKcz(BFG::idOverlayHandle&, BFG::justify_t, const char*, ...)’ which uses ‘...’
 } // namespace BFG
 ^
neo/CMakeFiles/OpenTechEngine.dir/build.make:6398: recipe for target 'neo/CMakeFiles/OpenTechEngine.dir/cegui/console/Console.cpp.o' failed
make[2]: *** [neo/CMakeFiles/OpenTechEngine.dir/cegui/console/Console.cpp.o] Error 1
make[2]: *** Waiting for unfinished jobs....
CMakeFiles/Makefile2:1479: recipe for target 'neo/CMakeFiles/OpenTechEngine.dir/all' failed
make[1]: *** [neo/CMakeFiles/OpenTechEngine.dir/all] Error 2
Makefile:151: recipe for target 'all' failed
make: *** [all] Error 2