OpenTechEngine / OpenTechBFG

Engine based on (RB) Doom 3 BFG aiming to allow the creation of standalone games
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OTE - PBR - add a new material token for a general roughness equal for the whole surface #39

Open BielBdeLuna opened 9 years ago

BielBdeLuna commented 9 years ago

add a "roughness" material token that accepts float numbers that define the roughness of the material itself (0.0f being completely rough and 5000.0f (or more) being completely slick)

link this new token to the shader