Why, after replacing it with my own untextured human model, does the generated mesh.obj not look like a human model but rather like a block of stone? Are there any specific requirements for the initial colorless model? When I use my own .obj model, the generated mesh.obj gets distorted.
![Uploading 05caa8c8c5c5b7dfc47c66b2697b5ea9.png…]()
Why, after replacing it with my own untextured human model, does the generated mesh.obj not look like a human model but rather like a block of stone? Are there any specific requirements for the initial colorless model? When I use my own .obj model, the generated mesh.obj gets distorted. ![Uploading 05caa8c8c5c5b7dfc47c66b2697b5ea9.png…]()