Open uaktags opened 4 months ago
I like this idea for now and I would be tempted to suggest going further than disabling killing and reduce the gold amount that you can bring back as well. Something like if 6 levels difference, reduce gold retrieved by 50%, 51% reduction for 7 levels difference, 52% for 8 levels diff, etc. - Unless no one else cares lol
We doin this? I would love to be able to hit at least 25 and stop picking on Tyler lol
This has been enabled.
updating the title and will track to disable.
This makes the game less fun for people who are just starting and you really need those people to grow the game.
@ALittlePixie You'd be right if you weren't wrong.
The title of this issue references the fact that this is "pre-alpha" and the "game" is in a "live-development state" as stated in the banner of the game. If it's less fun to play a live-development game during its pre-alpha phase, then I'd recommend not playing at all and waiting until we're ready for a full launch.
Welcome to OpenThrone
As we're in a development mode, perhaps we can remove the 5+ limit on attacks and instead allow them, but if you're attacking someone the is 6+ levels different, then killings are disabled. This will allow players to still "play" while the other accounts are not nuked into oblivion.