Closed TheNotZen364 closed 3 years ago
It looks like your models are not loading correctly. They should be in the root of the directory. What phases were you trying to load?
The Command Line input is asking for the script INSIDE of the .bat file. Please fill out the forms properly
Also attach an image of your level editor root directory
Forgot I even opened this sorry for the late reply I'm using the resources from the main page
I'm using the resources from the main page
Did you put the resource folders in the root of the level editor repository? It should be like "root/phase_3", "root/phase_3.5", etc. There shouldn't be a resources subfolder also.
Yes.
Thats my root folder
I have to get rid of the --hoods OT cause no file was made/found called OT not sure if thats doing something
heres what command prompt says
Oh my god I just fixed it it turns out I hadnt extracted the phase files for like CL.dna CM.DNA in level editor folder and I didnt select which hood I wanted to load cause OT isnt a hood. I'm so dumb some times
Although I do wonder how do I load the dna file in game?
Oh my god I just fixed it it turns out I hadnt extracted the phase files for like CL.dna CM.DNA in level editor folder and I didnt select which hood I wanted to load cause OT isnt a hood. I'm so dumb some times
Yeah there was an accidental push, that OT hood is something private that wasnt meant to be pushed.
Describe the bug File "C:\Panda3D-1.11.0-py39-x64\python\lib\runpy.py", line 197, in _run_module_as_main return _run_code(code, main_globals, None, File "C:\Panda3D-1.11.0-py39-x64\python\lib\runpy.py", line 87, in _run_code exec(code, run_globals) File "E:\Downloads\OpenLevelEditor-master\OpenLevelEditor-master\ttle.py", line 258, in ToontownLevelEditor().run() File "E:\Downloads\OpenLevelEditor-master\OpenLevelEditor-master\ttle.py", line 146, in init self.le = LevelEditor.LevelEditor() File "E:\Downloads\OpenLevelEditor-master\OpenLevelEditor-master\toontown\leveleditor\LevelEditor.py", line 103, in init self.styleManager = LevelStyleManager(NEIGHBORHOODS, NEIGHBORHOOD_CODES) File "E:\Downloads\OpenLevelEditor-master\OpenLevelEditor-master\toontown\leveleditor\LevelStyleManager.py", line 21, in init self.createWallStyleAttributes() File "E:\Downloads\OpenLevelEditor-master\OpenLevelEditor-master\toontown\leveleditor\LevelStyleManager.py", line 169, in createWallStyleAttributes self.createWallStyleMenu(neighborhood, attribute.getDict())) File "E:\Downloads\OpenLevelEditor-master\OpenLevelEditor-master\toontown\leveleditor\LevelStyleManager.py", line 252, in createWallStyleMenu bounds = node.getBounds() AssertionError: !is_empty() at line 538 of panda/src/pgraph/nodePath.cxx
E:\Downloads\OpenLevelEditor-master\OpenLevelEditor-master>pause is the traceback
Reproduction Steps No clue just happens when I launch the bat to run open level editor.
Expected behavior to load the editor
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Specify a precise version of Panda3D. If possible link to the latest commit in your build of Panda3D. Simply saying 1.11.0 does not help, since 1.11.0 is still in development. If you are using the Panda3D installation included in the readme, please specify that. -->
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