After 2 years of vr I still get very motion sick when playing games with locomotion. There are a bunch of games that I just can't play because they have no comfort options so I just get sick after playing for 10 minutes. Now these games don't have comfort mode for the sake of immersion but because of this people like me are left out of playing these games.
So this idea for a universal comfort mode is something that you could bind to the controller. When bound and pressed you see this tunnel vision vignette overlay over the game. Maybe we could even customise the vignette from texture to size and colour. (I have included a screenshot to show what I sort of mean with customising the vignette) This could be a huge help to people like me who just cannot get their vr legs.
I have searched for a tool or software that could do this but sadly with no results. I have tried several hint and tips but these never really worked for me or are not doable in my play space.
I think this would be a great addition to OpenVR and could help dozens of people.
After 2 years of vr I still get very motion sick when playing games with locomotion. There are a bunch of games that I just can't play because they have no comfort options so I just get sick after playing for 10 minutes. Now these games don't have comfort mode for the sake of immersion but because of this people like me are left out of playing these games.
So this idea for a universal comfort mode is something that you could bind to the controller. When bound and pressed you see this tunnel vision vignette overlay over the game. Maybe we could even customise the vignette from texture to size and colour. (I have included a screenshot to show what I sort of mean with customising the vignette) This could be a huge help to people like me who just cannot get their vr legs.
I have searched for a tool or software that could do this but sadly with no results. I have tried several hint and tips but these never really worked for me or are not doable in my play space.
I think this would be a great addition to OpenVR and could help dozens of people.