Closed mikejgray closed 1 year ago
Spoke with Jarbas about this and the play_audio()
method in recent versions of OVOS should take care of this automatically. Failure to stop would be a bug on that side. Converting the entire skill to an OCP skill would break other functionality.
He did say he'll be implementing better stop
functionality in a future version, so this should improve.
Objective
For example when asking for
do you like portal
, the sound is quiet long to play and it would be nice to be able to stop the playing via thestop
intent.Initial Implementation Requirements
I think the sound should be handled by Common Play and not by
core
it-self.Other Considerations
No response
https://github.com/mikejgray/skill_easter_eggs/issues/1