Open Xottab-DUTY opened 1 year ago
I'd like to help if you don't mind. Where to start?
@CasualDev242, hi! It's better to join official RTX Remix server from the link above. In the #general channel you'll find a S.T.A.L.K.E.R Trilogy thread, we'll help you with the setup there 😊
Will do!
We have 2 important issues to focus on:
1st issue:
The sky still uses a shader..in rtx remix surfaces that uses shaders appear as simple colors.. and thats an issue because now rtx remix thinks the skybox is a solid object surrounding the player which blocks sun light.. making the game unplayable
2nd issue:
Some objects are black or non existent (like stalkers and mutants for example) and the terrain is tiled.. this obviously makes the game ugly and/or unplayable
Minor issues:
Each gun has a different FOV which makes stuff look weird with rtx remix
The map is big and going to some places causes vertex warping (potentially an rtx remix issue)
The distortion effect caused by anomalies and gun fire doesn't work and appears as flying bump maps (i think?)
There is more issues but this is what i was able to gather from the top of my head
Added some resources below :) The rtx-support branch is now linked, that branch contains WIP ffp changes required for remix to function better, as well as default rtx.conf for remix and a helper bat script to launch the game with correct options. There is also a wiki page for RTX remix setup.
We have few folks working on RTX support on official RTX Remix Showcase Discord: https://discord.gg/VgG6SZFtaX
This issue is created to track progress and discuss any details, plans, what to do, remaining issues, etc.
The way 1:
The way 2: