OpenXRay / xray-16

Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
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Some npcs have black color, incorrect display shader water and fire particles on R1 renderer #1391

Closed GermanAizek closed 1 year ago

GermanAizek commented 1 year ago

Describe the bug Wine 7.13 LLVMPipe without r1_ffp

Screenshots

https://github.com/OpenXRay/xray-16/assets/21138600/de636245-2fb4-4da8-b7c3-f6a226bee5d7

BugTrap error report

OpenXRay Release Master Gold build 8908, Jun 28 2023 (Windows 32-bit, shared)
GitHub Actions build 3428 (5396562349) from commit[f93d74d804649dbc38b13a76e037d5a5e27e2b7b] branch[ffp] (built by OpenXRay/xray-16)

command line -scs -fsltx fsgame.ltx

* CPU features: RDTSC, MMX, SSE
* CPU threads: 8

Initializing File System...
$fs_root$ = D:\scs
using fs-ltx fsgame.ltx
FS: 27860 files cached 28 archives, 5296Kb memory used.
Init FileSystem 2.702802 sec
-----loading d:\scs\gamedata\configs\system.ltx
-----loading d:\scs\gamedata\configs\system.ltx
! Failed to determine on which monitor the game is launched.
! SDL: Invalid window
Starting INPUT device...
Loading module: xrRender_R1
Loading module: xrRender_R2
Loading module: xrRender_R4
Loading module: xrRender_GL
Loading module: d3d9
Loading module: d3d9
Loading module: dxgi
Loading module: d3d11
* GPU [vendor:10DE]-[device:191]: NVIDIA GeForce 8800 GTX
Loading module: d3dcompiler_37
*   Texture memory: 512 M
~ Cannot create OpenGL context: Could not create GL context: Выполнено успешно.
Available render modes[5]:
renderer_r1
renderer_r2a
renderer_r2
renderer_r2.5
renderer_r3
Executing config-script "user.ltx"...
[d:\scs\_appdata_\user.ltx] successfully loaded.
Selected renderer: renderer_r1
Loading module: xrGame
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
! Player name registry key (InstallUserName) not found !
Initializing Engine...
SOUND: OpenAL: system default sound device name is Generic Hardware
SOUND: OpenAL: default sound device name set to Generic Software
Executing config-script "d:\scs\gamedata\configs\default_controls.ltx"...
[d:\scs\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "d:\scs\gamedata\configs\rspec_minimum.ltx"...
~ Invalid syntax in call to 'r__supersample'
~ Valid arguments: integer value in range [1,8]
[d:\scs\gamedata\configs\rspec_minimum.ltx] successfully loaded.
Executing config-script "d:\scs\gamedata\configs\default_controls.ltx"...
[d:\scs\gamedata\configs\default_controls.ltx] successfully loaded.
~ Invalid syntax in call to 'sv_adm_menu_ban_time'
~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
~ Invalid syntax in call to 'sv_suspicious_actions_ban_time'
~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
[d:\scs\_appdata_\user.ltx] successfully loaded.
SOUND: Selected device is OpenAL Soft
* SOUND: Creative EAX extension: present
* SOUND: Creative EAX deferred: present
* sound : cache: 32768 kb, 2428 lines, 13820 bpl
Starting RENDER device...
Loading module: d3d9
* GPU [vendor:10DE]-[device:191]: NVIDIA GeForce 8800 GTX
* GPU driver: 8.18.13.4052
* Vertex Processor: PURE HARDWARE
*   Texture memory: 503 M
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
Loading module: ATIMGPUD
! Failed to load module: ATIMGPUD
! Failed loading ATIMGPUD.dll: Модуль не найден.
* Starting rendering as 2-GPU.
* DVB created: 4096K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_vertex'
! Version conflict in shader 'default'
! Version conflict in shader 'effects\lightplanes'
! Version conflict in shader 'models\lightplanes'
! Version conflict in shader 'models\model'
! Version conflict in shader 'models\model_aref'
! Version conflict in shader 'models\model_fur'
! Version conflict in shader 'models\pautina'
! Version conflict in shader 'models\selflight'
! Version conflict in shader 'models\selflight_det'
! Version conflict in shader 'models\selflightl'
! Version conflict in shader 'models\transparent'
! Version conflict in shader 'models\xanomaly'
! Version conflict in shader 'models\xdistort'
! Version conflict in shader 'models\xdistortcolor'
! Version conflict in shader 'models\xdistortcolorl'
! Version conflict in shader 'models\xdistortinv'
! Version conflict in shader 'models\xmonolith'
! Version conflict in shader 'models\xwindows'
! Version conflict in shader 'selflight'
* distortion: used, dev(30),need(14)
* color_mapping: used, dev(30),need(14)
* Managed textures disabled
* SSample: 1066x720
! Shader 'postprocess' not found in library.
! Shader 'postprocess_d' not found in library.
! Shader 'postprocess_cm' not found in library.
! Shader 'postprocess_dcm' not found in library.
~ Color mapping disabled due to lack of one shader or both shaders
* SSample: enabled
! Shader 'portal' not found in library.
Starting engine...
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
! Player name registry key (InstallUserName) not found !
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
Loading module: AnselSDK32
! Nvidia Ansel:: failed to load AnselSDKxx.dll
! Shader 'hud\movie' not found in library.
! Shader 'hud\movie' not found in library.
! Shader 'hud\movie' not found in library.
! Shader 'hud\movie' not found in library.
! Shader 'hud\movie' not found in library.
* [ Windows ]: free[1428984 K], reserved[1435832 K], committed[280912 K]
* [ Render ]: textures[0 K]
* [ x-ray  ]: process heap[246384 K]
* [ x-ray  ]: economy: strings[8712 K], smem[0 K]
! Shader 'hud\movie' not found in library.
! Shader 'hud\movie' not found in library.
-scs -fsltx fsgame.ltx
* phase time: 0 ms
* phase cmem: 289688 K
Loading sounds...
Loading objects...
Loading models...
Loading textures...
* [prefetch] time:   9457 ms
* [prefetch] memory: 29732 Kb
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
! Player name registry key (InstallUserName) not found !
* phase time: 9564 ms
* phase cmem: 317016 K
* phase time: 1355 ms
* phase cmem: 316364 K
* phase time: 11 ms
* phase cmem: 316364 K
* Creating new game...
* Loading spawn registry...
* 11568 spawn points are successfully loaded
* New game is successfully created!
* phase time: 34321 ms
* phase cmem: 491148 K
! [LUA]  Cannot open file "d:\scs\gamedata\scripts\loadscreen.script"
stack traceback:
* phase time: 436 ms
* phase cmem: 491204 K
! [LUA]  Cannot open file "d:\scs\gamedata\scripts\loadscreen.script"
stack traceback:
* phase time: 158 ms
* phase cmem: 491208 K
* WARNING: player not logged in
* client : connection accepted - <All Ok>
* phase time: 91 ms
* phase cmem: 491264 K
* phase time: 16 ms
* phase cmem: 491264 K
! Shader 'hud\crosshair' not found in library.
* phase time: 36045 ms
* phase cmem: 742092 K
! Shader 'blur4' not found in library.
! Shader 'blur4' not found in library.
* phase time: 3689 ms
* phase cmem: 741752 K
* phase time: 1412 ms
* phase cmem: 838372 K
* phase time: 159 ms
* phase cmem: 839672 K
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 22936 v(20), 11468 p
* [DETAILS] Batch(61), VB(447K), IB(67K)
* phase time: 759 ms
* phase cmem: 840452 K
* Loading HOM: d:\scs\gamedata\levels\marsh\level.hom
* phase time: 103 ms
* phase cmem: 840464 K
* phase time: 37 ms
* phase cmem: 840472 K
* phase time: 68 ms
* phase cmem: 840476 K
* phase time: 51 ms
* phase cmem: 840476 K
* t-report - base: 493, 41506 K
* t-report - lmap: 22, 22530 K
* WARNING: player not logged in
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_pda2_fr2_l'
! Can't find texture 'ui_pda2_fr2_r'
! Can't find texture 'ui_pda2_fr2_t'
! Can't find texture 'ui_pda2_fr2_lt'
! Can't find texture 'ui_pda2_fr2_rb'
! Can't find texture 'ui_pda2_fr2_rt'
! Can't find texture 'ui_pda2_fr2_lb'
~ [ui\pda_tasks_16.xml] stretch attribute is unsupported for [background]
~ [ui\pda_tasks_16.xml] stretch attribute is unsupported for [task_split]
! Can't find texture 'ui_scroll_pda_move_e'
! Can't find texture 'ui_scroll_pda_move_d'
! Can't find texture 'ui_scroll_pda_move_t'
! Can't find texture 'ui_scroll_pda_move_h'
! Can't find texture 'ui_scroll_pda_back_back'
! Can't find texture 'ui_scroll_pda_back_b'
! Can't find texture 'ui_scroll_pda_back_e'
! Failed to init m_UIMainScrollH as FixedScrollBar, trying to initialize it as ScrollBar
! Can't find texture 'ui_scroll_pda_move_back'
! Can't find texture 'ui_scroll_pda_move_b'
! Can't find texture 'ui_scroll_pda_move_e'
! Can't find texture 'ui_scroll_pda_back_back'
! Can't find texture 'ui_scroll_pda_back_b'
! Can't find texture 'ui_scroll_pda_back_e'
! Can't find texture 'ui_scroll_pda_move_16_e'
! Can't find texture 'ui_scroll_pda_move_16_d'
! Can't find texture 'ui_scroll_pda_move_16_t'
! Can't find texture 'ui_scroll_pda_move_16_h'
! Can't find texture 'ui_scroll_pda_back_16_back'
! Can't find texture 'ui_scroll_pda_back_16_b'
! Can't find texture 'ui_scroll_pda_back_16_e'
! Failed to init m_UIMainScrollV as FixedScrollBar, trying to initialize it as ScrollBar
! Can't find texture 'ui_scroll_pda_move_16_back'
! Can't find texture 'ui_scroll_pda_move_16_b'
! Can't find texture 'ui_scroll_pda_move_16_e'
! Can't find texture 'ui_scroll_pda_back_16_back'
! Can't find texture 'ui_scroll_pda_back_16_b'
! Can't find texture 'ui_scroll_pda_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
~ [ui\pda_tasks_16.xml] stretch attribute is unsupported for [auto_frameline]
! Can't find texture 'ui_scroll_pda_move_16_back'
! Can't find texture 'ui_scroll_pda_move_16_b'
! Can't find texture 'ui_scroll_pda_move_16_e'
! Can't find texture 'ui_scroll_pda_back_16_back'
! Can't find texture 'ui_scroll_pda_back_16_b'
! Can't find texture 'ui_scroll_pda_back_16_e'
! Can't find texture 'ui_scroll_pda_move_16_back'
! Can't find texture 'ui_scroll_pda_move_16_b'
! Can't find texture 'ui_scroll_pda_move_16_e'
! Can't find texture 'ui_scroll_pda_back_16_back'
! Can't find texture 'ui_scroll_pda_back_16_b'
! Can't find texture 'ui_scroll_pda_back_16_e'
! Can't find texture 'ui_pda2_fr_l'
! Can't find texture 'ui_pda2_fr_r'
! Can't find texture 'ui_pda2_fr_t'
! Can't find texture 'ui_pda2_fr_lt'
! Can't find texture 'ui_pda2_fr_rb'
! Can't find texture 'ui_pda2_fr_rt'
! Can't find texture 'ui_pda2_fr_lb'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_back'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_l'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_r'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_t'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_b'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_lt'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_rb'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_rt'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_lb'
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [background]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line1]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line2]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line3]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line4]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line_left]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line_right]
! Can't find texture 'ui_scroll_pda_move_16_back'
! Can't find texture 'ui_scroll_pda_move_16_b'
! Can't find texture 'ui_scroll_pda_move_16_e'
! Can't find texture 'ui_scroll_pda_back_16_back'
! Can't find texture 'ui_scroll_pda_back_16_b'
! Can't find texture 'ui_scroll_pda_back_16_e'
! Can't find texture 'ui_scroll_pda_move_16_back'
! Can't find texture 'ui_scroll_pda_move_16_b'
! Can't find texture 'ui_scroll_pda_move_16_e'
! Can't find texture 'ui_scroll_pda_back_16_back'
! Can't find texture 'ui_scroll_pda_back_16_b'
! Can't find texture 'ui_scroll_pda_back_16_e'
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [auto_frameline]
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [auto_frameline]
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [auto_frameline]
! Can't find texture 'ui_pda2_fr2_l'
! Can't find texture 'ui_pda2_fr2_r'
! Can't find texture 'ui_pda2_fr2_t'
! Can't find texture 'ui_pda2_fr2_lt'
! Can't find texture 'ui_pda2_fr2_rb'
! Can't find texture 'ui_pda2_fr2_rt'
! Can't find texture 'ui_pda2_fr2_lb'
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [background]
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [auto_frameline]
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [auto_frameline]
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [auto_frameline]
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [auto_frameline]
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [fraction_line1]
~ [ui\pda_ranking_16.xml] stretch attribute is unsupported for [fraction_line2]
! Can't find texture 'ui_scroll_pda_move_16_back'
! Can't find texture 'ui_scroll_pda_move_16_b'
! Can't find texture 'ui_scroll_pda_move_16_e'
! Can't find texture 'ui_scroll_pda_back_16_back'
! Can't find texture 'ui_scroll_pda_back_16_b'
! Can't find texture 'ui_scroll_pda_back_16_e'
~ [ui\pda_logs_16.xml] stretch attribute is unsupported for [auto_frameline]
~ [ui\pda_logs_16.xml] stretch attribute is unsupported for [auto_frameline]
! Can't find texture 'ui_pda2_fr2_l'
! Can't find texture 'ui_pda2_fr2_r'
! Can't find texture 'ui_pda2_fr2_t'
! Can't find texture 'ui_pda2_fr2_lt'
! Can't find texture 'ui_pda2_fr2_rb'
! Can't find texture 'ui_pda2_fr2_rt'
! Can't find texture 'ui_pda2_fr2_lb'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_back'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_l'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_r'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_t'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_b'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_lt'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_rb'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_rt'
! Can't find texture 'ui_pda2_fr_delimiter_ranking_lb'
! Can't find texture 'ui_scroll_pda_move_16_e'
! Can't find texture 'ui_scroll_pda_move_16_d'
! Can't find texture 'ui_scroll_pda_move_16_t'
! Can't find texture 'ui_scroll_pda_move_16_h'
! Can't find texture 'ui_scroll_pda_back_16_back'
! Can't find texture 'ui_scroll_pda_back_16_b'
! Can't find texture 'ui_scroll_pda_back_16_e'
! Failed to init ScrollView with FixedScrollBar, trying to init with ScrollBar
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
! Can't find texture 'ui_scroll_box_16_back'
! Can't find texture 'ui_scroll_box_16_b'
! Can't find texture 'ui_scroll_box_16_e'
! Can't find texture 'ui_scroll_back_16_back'
! Can't find texture 'ui_scroll_back_16_b'
! Can't find texture 'ui_scroll_back_16_e'
* phase time: 3258 ms
* phase cmem: 906444 K
~ missing danger fov direction for loophole lh_4
~ missing danger fov direction for loophole lh_3
~ missing danger fov direction for loophole lh_5
~ missing danger fov direction for loophole lh_1
~ missing danger fov direction for loophole lh_9
~ missing danger fov direction for loophole lh_2
~ missing danger fov direction for loophole lh_7
~ missing danger fov direction for loophole lead_stand_look_at_table
~ missing danger fov direction for loophole lead_stand_look_in_window
~ missing danger fov direction for loophole lh_8
~ missing danger fov direction for loophole lh_11
~ missing danger f
_preset Minimum
ai_aim_max_angle 0.7854
ai_aim_min_angle 0.19635
ai_aim_min_speed 0.19635
ai_aim_predict_time 0.4
ai_aim_use_smooth_aim 1
ai_die_in_anomaly 0
ai_use_old_vision 0
ai_use_torch_dynamic_lights on
default_controls
bind left kLEFT
bind right kRIGHT
bind up kUP
bind down kDOWN
bind forward kW
bind back kS
bind lstrafe kA
bind rstrafe kD
bind llookout kQ
bind rlookout kE
bind jump kSPACE
bind crouch kLCONTROL
bind accel kLSHIFT
bind sprint_toggle kX
bind cam_zoom_in kADD
bind cam_zoom_out kSUBTRACT
bind torch kL
bind night_vision kN
bind show_detector kO
bind wpn_1 k1
bind wpn_2 k2
bind wpn_3 k3
bind wpn_4 k4
bind wpn_5 k5
bind wpn_6 k6
bind artefact k7
bind wpn_next kY
bind wpn_fire mouse1
bind wpn_zoom mouse2
bind wpn_reload kR
bind wpn_func kV
bind wpn_firemode_prev k9
bind wpn_firemode_next k0
bind pause kPAUSE
bind drop kG
bind use kF
bind scores kTAB
bind chat kCOMMA
bind chat_team kPERIOD
bind screenshot kF12
bind enter kRETURN
bind quit kESCAPE
bind console kGRAVE
bind inventory kI
bind buy_menu kB
bind skin_menu kO
bind team_menu kU
bind active_jobs kP
bind map kM
bind contacts kH
bind vote_begin kF5
bind vote kF6
bind vote_yes kF7
bind vote_no kF8
bind speech_menu_0 kC
bind speech_menu_1 kZ
bind use_bandage kRBRACKET
bind use_medkit kLBRACKET
bind quick_use_1 kF1
bind quick_use_2 kF2
bind quick_use_3 kF3
bind quick_use_4 kF4
bind quick_save kF5
bind quick_load kF9
bind alife_command kK
bind_gpad look_around gpAXIS_RIGHT
bind_gpad move_around gpAXIS_LEFT
bind_gpad jump gpA
bind_gpad crouch_toggle gpB
bind_gpad torch gpRIGHT_STICK
bind_gpad wpn_fire gpAXIS_TRIGGER_RIGHT
bind_gpad wpn_zoom gpAXIS_TRIGGER_LEFT
bind_gpad wpn_reload gpX
bind_gpad use gpY
bind_gpad enter gpSTART
bind_gpad quit gpBACK
bind_gpad inventory gpRIGHT_SHOULDER
bind_gpad active_jobs gpLEFT_SHOULDER
bind_gpad quick_use_1 gpDPAD_UP
bind_gpad quick_use_2 gpDPAD_LEFT
bind_gpad quick_use_3 gpDPAD_RIGHT
bind_gpad quick_use_4 gpDPAD_DOWN
bind_sec enter kNUMPADENTER
cam_inert 0.
cam_slide_inert 0.25
cl_cod_pickup_mode 1
cl_dynamiccrosshair on
cl_mpdemosave 0
con_sensitive 0.15
dbg_load_pre_c5ef6c7_saves 0
draw_downloads 0
fov 67.5
g_always_use_attitude_sensors off
g_autopickup on
g_backrun on
g_corpsenum 10
g_crouch_toggle off
g_dynamic_music off
g_eventdelay 0
g_first_person_death 0
g_game_difficulty gd_stalker
g_important_save on
g_inv_highlight_equipped 0
g_language rus
g_loading_stages off
g_multi_item_pickup on
g_normalize_mouse_sens 0
g_normalize_upgrade_mouse_sens 0
g_sleep_time 1
g_unload_ammo_after_pick_up 0
gamepad_invert_y off
gamepad_sensor_deadzone 0.005
gamepad_sensor_sens 0.5
gamepad_sensors_enable on
gamepad_stick_deadzone 15.
gamepad_stick_sens 0.02
hud_crosshair on
hud_crosshair_dist off
hud_draw on
hud_fov 0.45
hud_info on
hud_left_handed off
hud_weapon on
keypress_on_start 1
mm_mm_net_srv_dedicated off
mm_net_con_publicserver off
mm_net_con_spectator 20
mm_net_con_spectator_on off
mm_net_filter_empty on
mm_net_filter_full on
mm_net_filter_listen on
mm_net_filter_pass on
mm_net_filter_wo_ff on
mm_net_filter_wo_pass on
mm_net_srv_gamemode st_deathmatch
mm_net_srv_maxplayers 32
mm_net_srv_name Stalker
mm_net_srv_reinforcement_type reinforcement
mm_net_weather_rateofchange 1.
mouse_invert off
mouse_sens 0.12
net_cl_icurvesize 0
net_cl_icurvetype 0
net_cl_interpolation 0.1
net_cl_log_data off
net_compressor_enabled 0
net_compressor_gather_stats 0
net_dbg_dump_export_obj 0
net_dbg_dump_import_obj 0
net_dbg_dump_update_read 0
net_dbg_dump_update_write 0
net_dedicated_sleep 5
net_sv_gpmode 0
net_sv_log_data off
net_sv_pending_lim 3
net_sv_update_rate 30
ph_frequency 100.
ph_iterations 18
r1_detail_textures off
r1_dlights on
r1_dlights_clip 20.
r1_ffp off
r1_ffp_lightmaps off
r1_fog_luminance 1.1
r1_force_geomx 0
r1_glows_per_frame 16
r1_lmodel_lerp 0.1
r1_pps_u 0.
r1_pps_v 0.
r1_software_skinning 0
r1_ssa_lod_a 64.
r1_ssa_lod_b 48.
r1_tf_mipbias 0.
r2_aa off
r2_aa_break (0.800000, 0.100000, 0.000000)
r2_aa_kernel 0.5
r2_aa_weight (0.250000, 0.250000, 0.000000)
r2_allow_r1_lights off
r2_detail_bump off
r2_dof -1.250000,1.400000,600.000000
r2_dof_enable off
r2_dof_kernel 5.
r2_dof_sky 30.
r2_exp_donttest_shad off
r2_gi off
r2_gi_clip 0.001
r2_gi_depth 1
r2_gi_photons 16
r2_gi_refl 0.9
r2_gloss_factor 4.
r2_ls_bloom_fast off
r2_ls_bloom_kernel_b 0.7
r2_ls_bloom_kernel_g 3.
r2_ls_bloom_kernel_scale 0.7
r2_ls_bloom_speed 100.
r2_ls_bloom_threshold 0.00001
r2_ls_depth_bias -0.0003
r2_ls_depth_scale 1.00001
r2_ls_dsm_kernel 0.7
r2_ls_psm_kernel 0.7
r2_ls_squality 0.5
r2_ls_ssm_kernel 0.7
r2_mblur 0.
r2_mt_calculate 0
r2_parallax_h 0.02
r2_slight_fade 0.5
r2_smap_size 2048
r2_soft_particles off
r2_soft_water off
r2_ssa_lod_a 64.
r2_ssa_lod_b 48.
r2_ssao st_opt_off
r2_ssao_blur off
r2_ssao_half_data on
r2_ssao_hbao off
r2_ssao_hdao off
r2_ssao_mode hdao
r2_ssao_opt_data off
r2_steep_parallax off
r2_sun on
r2_sun_depth_far_bias -0.00002
r2_sun_depth_far_scale 1.
r2_sun_depth_near_bias 0.00001
r2_sun_depth_near_scale 1.
r2_sun_details off
r2_sun_focus on
r2_sun_lumscale 1.
r2_sun_lumscale_amb 1.
r2_sun_lumscale_hemi 1.
r2_sun_near 20.
r2_sun_near_border 0.75
r2_sun_quality st_opt_low
r2_sun_shafts st_opt_off
r2_sun_tsm on
r2_sun_tsm_bias -0.01
r2_sun_tsm_proj 0.3
r2_tf_mipbias 0.
r2_tonemap on
r2_tonemap_adaptation 1.
r2_tonemap_amount 0.7
r2_tonemap_lowlum 0.0001
r2_tonemap_middlegray 1.
r2_volumetric_lights off
r2_wait_sleep 0
r2_wait_timeout 500
r2_zfill off
r2_zfill_depth 0.25
r2em 0.
r3_dynamic_wet_surfaces on
r3_dynamic_wet_surfaces_far 20.
r3_dynamic_wet_surfaces_near 5.
r3_dynamic_wet_surfaces_sm_res 256
r3_gbuffer_opt on
r3_minmax_sm autodetect
r3_msaa st_opt_off
r3_msaa_alphatest st_opt_off
r3_use_dx10_1 off
r3_volumetric_smoke off
r3_water_refl st_opt_high
r3_water_refl_half_depth on
r3_water_refl_jitter on
r4_enable_tessellation on
r4_wireframe off
r__actor_shadow on
r__detail_density 0.7
r__detail_height 1.
r__detail_radius 49
r__dtex_range 50.
r__geometry_lod 0.5
r__no_ram_textures on
r__supersample 1
r__tf_aniso 1
r__wallmark_ttl 20.
r__wallmarks_on_skeleton 0
renderer renderer_r1
rs_always_active off
rs_c_brightness 1.
rs_c_contrast 1.
rs_c_gamma 1.
rs_cam_pos off
rs_fps off
rs_fps_graph off
rs_fullscreen on
rs_refresh_60hz on
rs_skeleton_update 32
rs_stats off
rs_v_sync off
rs_vis_distance 0.5
snd_acceleration on
snd_cache_size 16
snd_device OpenAL Soft
snd_efx off
snd_precache_all on
snd_targets 16
snd_volume_eff 1.
snd_volume_music 1.
sv_activated_return 0
sv_adm_menu_ban_time ?
sv_adm_menu_ping_limit 25
sv_anomalies_enabled 1
sv_anomalies_length 3
sv_artefact_respawn_delta 30
sv_artefact_returning_time 45
sv_artefact_spawn_force 0
sv_artefact_stay_time 3
sv_artefacts_count 10
sv_auto_team_balance 0
sv_auto_team_swap 1
sv_bearercantsprint 0
sv_client_reconnect_time 3
sv_console_update_rate 1
sv_cta_runkup_to_arts_div 1
sv_dedicated_server_update_rate 100
sv_dmgblockindicator 1
sv_dmgblocktime 0
sv_dump_online_statistics_period 0
sv_forcerespawn 0
sv_fraglimit 10
sv_friendly_indicators 0
sv_friendly_names 0
sv_friendlyfire 1.
sv_hail_to_winner_time 7
sv_invincible_time 5
sv_max_ping_limit 2000
sv_max_suspicious_actions 5
sv_pda_hunt 1
sv_reinforcement_time 15
sv_remove_corpse 1
sv_remove_weapon 1
sv_returnplayers 1
sv_rpoint_freeze_time 0
sv_saveconfigs 0
sv_savescreenshots 0
sv_shieldedbases 1
sv_show_player_scores_time 3
sv_spectr_firsteye 1
sv_spectr_freefly 0
sv_spectr_freelook 1
sv_spectr_lookat 1
sv_spectr_teamcamera 1
sv_statistic_collect 1
sv_suspicious_actions_ban_time ?
sv_teamkill_limit 3
sv_teamkill_punish 1
sv_timelimit 0
sv_traffic_optimization_level 0
sv_vote_enabled 255
sv_vote_participants 0
sv_vote_quota 0.51
sv_vote_time 1.
sv_warm_up 0
sv_write_update_bin 0
texture_lod 3
ui_style ui_style_default
vid_mode 1066x720 (60Hz)
vid_monitor 0. Generic Non-PnP Monitor
vid_window_mode st_opt_fullscreen
wpn_aim_toggle 0

Mobile:

Additional context Add any other context about the problem here.

Xottab-DUTY commented 1 year ago

Not related to Wine. Looks like the issue was introduced in https://github.com/OpenXRay/xray-16/commit/fa686713ce36ad825d2d117caa874b435eef91ec

Xottab-DUTY commented 1 year ago

No, that commit is not an issue-maker! Man, meh! Watch your builds! You picked up build from FFP branch. Use builds from dev branch.