Closed Kron4ek closed 1 year ago
Выглядит, будто каких-то туториалов не хватает. Стоит и под виндой это дело проверить...
Выглядит, будто каких-то туториалов не хватает. Стоит и под виндой это дело проверить...
Падает на оригинальном ЧН, тут где-то в движке отвалилось что-то.
Нашёл проблемный коммит: 24a1acb227eb0fae1095b62ebadd1c1868ed3bd5 @Kron4ek, благодарю за то, что предоставил коммиты!
Подтверждаю, откат этого коммита решает проблему.
Собственно, Clear Sky падает при начале новой игры, сразу после завершения загрузки.
Игра падает, начиная с коммита 1853c50aa9426671d6ab745c20b6b4f9c0fe632e, а на коммите 994b1c20a2a397a0cc0a7be1a54594b3231b6c56 работает нормально. То есть проблема в каком-то из трех коммитов между ними: https://github.com/OpenXRay/xray-16/commit/3900f37d014e94696e43dfd943147ab376dd9f6b, https://github.com/OpenXRay/xray-16/commit/24a1acb227eb0fae1095b62ebadd1c1868ed3bd5, https://github.com/OpenXRay/xray-16/commit/f8d8735a27d72c47e58f1b592b1af0b84129a944.
Лог игры
``` ! Couldn't create surface from image: Couldn't open logo.bmp OpenXRay Release Master Gold build 8969, Aug 28 2023 (Linux 64-bit, shared) Custom build from commit[4dd06e2edc3b14494190da7aafa1736c87547256] branch[dev] command line -cs -fsltx /media/kron/scs/fsgame.ltx * CPU features: RDTSC, MMX, SSE * CPU threads: 4 Initializing File System... $fs_root$ = /media/kron/scs using fs-ltx /media/kron/scs/fsgame.ltx FS: 27464 files cached 28 archives, 6Kb memory used. Init FileSystem 0.102343 sec -----loading \media\kron\scs\gamedata\configs\system.ltx -----loading \media\kron\scs\gamedata\configs\system.ltx ! Failed to determine on which monitor the game is launched. ! SDL: Invalid window Starting INPUT device... Loading module: xrRender_GL Available render modes[1]: renderer_rgl Executing config-script "user.ltx"... ! Cannot open script file [user.ltx] Selected renderer: renderer_rgl Loading module: xrGame Initializing Engine... SOUND: OpenAL: system default sound device name is ALSA Default Executing config-script "\media\kron\scs\gamedata\configs\default_controls.ltx"... [\media\kron\scs\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... ! Cannot open script file [user.ltx] SOUND: Selected device is ALSA Default * SOUND: EFX extension: present * sound : cache: 65537 kb, 4856 lines, 13820 bpl Starting RENDER device... * GPU vendor: [AMD] device: [AMD Radeon RX 470 Graphics (polaris10, LLVM 15.0.7, DRM 3.52, 6.4.12)] * GPU OpenGL version: 4.6 (Core Profile) Mesa 23.1.6 * GPU OpenGL shading language version: 4.60 * GPU OpenGL VTF units: [32] CTI units: [192] * DVB created: 4096K * DIB created: 512K ! Version conflict in shader 'def_shaders\def_vertex' ! Version conflict in shader 'default' ! Version conflict in shader 'effects\lightplanes' ! Renderer doesn't support blender 'effects\shadow_world' ! Version conflict in shader 'models\lightplanes' ! Version conflict in shader 'models\model' ! Version conflict in shader 'models\model_aref' ! Version conflict in shader 'models\model_fur' ! Version conflict in shader 'models\pautina' ! Version conflict in shader 'models\selflight' ! Version conflict in shader 'models\selflight_det' ! Version conflict in shader 'models\selflightl' ! Version conflict in shader 'models\transparent' ! Version conflict in shader 'models\xanomaly' ! Version conflict in shader 'models\xdistort' ! Version conflict in shader 'models\xdistortcolor' ! Version conflict in shader 'models\xdistortcolorl' ! Version conflict in shader 'models\xdistortinv' ! Version conflict in shader 'models\xmonolith' ! Version conflict in shader 'models\xwindows' ! Version conflict in shader 'selflight' * HWDST/PCF supported and used Starting engine... * [ Linux ]: free[1080356 K], reserved[0 K], committed[15245476 K] * [ Render ]: textures[1125 K] * [ x-ray ]: process heap[247 K] * [ x-ray ]: economy: strings[8564 K], smem[0 K] * phase time: 0 ms * phase cmem: 261 K Loading sounds... Loading objects... Loading models... Loading textures... ! OpenGL: 0x500: Invalid 3D texture: 'water\water_SBumpVolume' ! OpenGL: 0x502: Invalid compressed 3D subtexture: 'water\water_SBumpVolume' * [prefetch] time: 817 ms * [prefetch] memory: 48 Kb * phase time: 819 ms * phase cmem: 311 K * phase time: 52 ms * phase cmem: 313 K * phase time: 0 ms * phase cmem: 313 K * Creating new game... * Loading spawn registry... * 11568 spawn points are successfully loaded * New game is successfully created! * phase time: 2779 ms * phase cmem: 554 K ! [LUA] Cannot open file "\media\kron\scs\gamedata\scripts\loadscreen.script" stack traceback: * phase time: 10 ms * phase cmem: 555 K ! [LUA] Cannot open file "\media\kron\scs\gamedata\scripts\loadscreen.script" stack traceback: * phase time: 2 ms * phase cmem: 555 K * client : connection accepted -OS: Arch Linux