Hello, I'd like to ask for help.
Are there any samples sending SendInputFrame to the Xbox using an Xbox One controller?
what is the DateTime createdTime ?
I want the buttons to work in the game.
I try to
SmartGlass.Nano.Channels.InputChannel input = nano.Input;
InputButtons btn = new InputButtons();
InputAnalogue analo = new InputAnalogue();
InputExtension extension = new InputExtension();
btn.SetValue(NanoGamepadButton.A, 1);
input.SendInputFrame(DateTime.Now, btn, analo, extension);
btn.SetValue(NanoGamepadButton.A, 0);
input.SendInputFrame(DateTime.Now, btn, analo, extension);
But he would click multiple times in a row or not respond.
What can I do to make it normal work?
and
How can I disconnect the remote play?
nano.StopStreamAsync();
I tried to disconnect, but the connection continues
I'd appreciate it if you could help me.
Hello, I'd like to ask for help. Are there any samples sending SendInputFrame to the Xbox using an Xbox One controller? what is the DateTime createdTime ? I want the buttons to work in the game. I try to SmartGlass.Nano.Channels.InputChannel input = nano.Input; InputButtons btn = new InputButtons(); InputAnalogue analo = new InputAnalogue(); InputExtension extension = new InputExtension(); btn.SetValue(NanoGamepadButton.A, 1); input.SendInputFrame(DateTime.Now, btn, analo, extension); btn.SetValue(NanoGamepadButton.A, 0); input.SendInputFrame(DateTime.Now, btn, analo, extension); But he would click multiple times in a row or not respond. What can I do to make it normal work?
and How can I disconnect the remote play? nano.StopStreamAsync(); I tried to disconnect, but the connection continues I'd appreciate it if you could help me.