Hope there can be a configurable minion count per main minion skill used. If a skill summons a minion, it should be a configurable option under the configuration screen, "When in combat". By default it should probably calculate related numbers based off the maximum minion count; Although people can customize this number for various reasons.
This will help benifit for the purposes of also helping calculate estimated Total DPS (skill dps * active minions) for that skill.
Also for things like Bone Barrier Ascendancy, which is currently bugged and does not display on the character's stats. There are currently three stats that rely on minion count that are not calculated.
This can also benefit calculations with certain items like Femurs of the Saints. This unique relies on calculating stats based on specific minion counts.
Hope there can be a configurable minion count per main minion skill used. If a skill summons a minion, it should be a configurable option under the configuration screen, "When in combat". By default it should probably calculate related numbers based off the maximum minion count; Although people can customize this number for various reasons.
This will help benifit for the purposes of also helping calculate estimated Total DPS (skill dps * active minions) for that skill.
Also for things like Bone Barrier Ascendancy, which is currently bugged and does not display on the character's stats. There are currently three stats that rely on minion count that are not calculated.
This can also benefit calculations with certain items like Femurs of the Saints. This unique relies on calculating stats based on specific minion counts.