Open eccyy opened 4 years ago
Opening passive tree causes coil whine from gpu and somewhat unresponsive tree. This is on a gtx 1080 and all attempts at capping framerates have been unsuccessful. Solution might be something like this https://stackoverflow.com/questions/14968857/controlling-fps-limit-in-opengl-application
There's a replacement for SimpleGraphic.dll here which uses an event loop instead of an unbounded loop, which greatly reduces resource usage: https://github.com/Openarl/PathOfBuilding/issues/636
Opening passive tree causes coil whine from gpu and somewhat unresponsive tree. This is on a gtx 1080 and all attempts at capping framerates have been unsuccessful. Solution might be something like this https://stackoverflow.com/questions/14968857/controlling-fps-limit-in-opengl-application