Closed vincent closed 10 years ago
Hi , I think you should look for the MakeHuman Project , there you can find the base models with different and its under the most liberal license , so no problem with using the models also. Also MakeHuman allows you to export the models in different formats , .mhx being one of them which works in blender with a import add-on(python script)1 provided by the MakeHuman. For creating MorphTarget I think it will be better to create them in blender using blender tools and then exporting the vertices using three.js exporter.
I tried, in fact, but I didn't found a way to create satisfying morphTargets from them yet. Fair enough, I'll try again :)
Hi, I'm currently trying to make an open source game character creation tool with three.js, and I struggle on finding a good base, or a good method to build the morphTargets.
Would you mind to provide the source models (.blends maybe) with the morphTargets ?
All the best,