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通过局部/全局优化的快速纹理映射调整 | HyperPlane #21

Open OptSolution opened 5 years ago

OptSolution commented 5 years ago

https://optsolution.github.io/archives/53768.html

W. Li, H. Gong, and R. Yang, “Fast Texture Mapping Adjustment via Local/Global Optimization,” IEEE Transactions on Visualization and Computer Graphics, pp. 1–1, 2018. 问题:给定一系列已经标定的图像的情况下将纹理映射到三角mesh上。