Optiroc / SuperFamiconv

Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, PC Engine and WonderSwan formats.
MIT License
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Palette Offsetting #23

Closed nikku4211 closed 3 years ago

nikku4211 commented 3 years ago

I think that offsetting palettes should have been supported from the get go,

This would make it easier to use multiple PNGs for different layers of graphics in a SNES video mode where palettes are shared, such as:

pinobatch commented 3 years ago

In Super Game Boy, palettes 0-3 are reserved for the system software and 4-7 are used for the game's border.