Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, PC Engine and WonderSwan formats.
grit accepts providing multiple images as input and creating a combined palette or tileset as output.
SuperFamiconv lets you do things like provide a png that acts as palette or tileset and only generate a map from the other png file with the full image. This is very useful, but not the same thing as what grit does. You need to have created the combined palette or tileset beforehand.
It would be great if SuperFamiconv could support the first behaviour.
grit accepts providing multiple images as input and creating a combined palette or tileset as output.
SuperFamiconv lets you do things like provide a png that acts as palette or tileset and only generate a map from the other png file with the full image. This is very useful, but not the same thing as what grit does. You need to have created the combined palette or tileset beforehand.
It would be great if SuperFamiconv could support the first behaviour.