Closed DOGamedev5 closed 5 months ago
hello :wave: which version of pixelorama are you using?
OS: linux - Manjaro CPU: intel I3 540 with gpu
Issue description: pixelorama crash after select "rotate image"
Steps to reproduce: select some pixels with rectangle select click in image - rotate image
if you are using an older version (pre 0.11) then it may have been fixed in 0.11.0 https://github.com/Orama-Interactive/Pixelorama/commit/ad61ddc2c0c251e8e20da3369c072e48380c0cd3
hello :wave: which version of pixelorama are you using?
the latest one i think, 0.11.2, but i dont have seeing if has newest version, so maybe i'm using 0.11.1
sorry for bad english
hello 👋 which version of pixelorama are you using?
the latest one i think, 0.11.2, but i dont have seeing if has newest version, so maybe i'm using 0.11.1
sorry for bad english
does it also crash with small images (like 64x64)? could you post the log file?
help -->open logs folder
(a folder will open containing logs, do not close it)godot.log
file herehello 👋 which version of pixelorama are you using?
the latest one i think, 0.11.2, but i dont have seeing if has newest version, so maybe i'm using 0.11.1 sorry for bad english
does it also crash with small images (like 64x64)? could you post the log file?
steps:
1. click `help -->open logs folder` (a folder will open containing logs, do not close it) 2. crash pixelorama 3. without re-opening pixelorama goto the folder (that you opened in step 1) and place the `godot.log` file here
yes, it crashes in 64x64 canvas too
updating here, recently I changed to distro linux mint and the problems continue to happen, I dont know if the issue its the amount of RAM of my pc (its 4 gb) or the gpu or whatever
updating here, recently I changed to distro linux mint and the problems continue to happen, I dont know if the issue its the amount of RAM of my pc (its 4 gb) or the gpu or whatever
The next version (currently in development) had some ram optimizations recently could you check the nightly build to see if it still happens? https://nightly.link/Orama-Interactive/Pixelorama/workflows/dev-desktop-builds/0.x
updating here, recently I changed to distro linux mint and the problems continue to happen, I dont know if the issue its the amount of RAM of my pc (its 4 gb) or the gpu or whatever
The next version (currently in development) had some ram optimizations recently could you check the nightly build to see if it still happens? https://nightly.link/Orama-Interactive/Pixelorama/workflows/dev-desktop-builds/0.x
sure, when I come home I will test, thanks for help
(sorry for bad english)
the problem still happening
there is the godot.log, if that help godot.log
and I find this other file, I thing he can help more godot2023-11-28T16.27.59.log
problem apparently stopped happening, I don't know if it was an OS or pixelorama update
Nice, not sure how but I'm glad it got fixed. Thanks again for your continued feedback 😁
OS: linux - Manjaro CPU: intel I3 540 with gpu
Issue description: pixelorama crash after selecting "rotate image"
Steps to reproduce: select an area of pixels with the rectangle selection tool, and then access the image -> rotate image